Is she were an Astra mythic, I’d be going nuts because of her galeforce potential. Miracle weapon and slaying helps getting into WoM and proccing galeforce respectively, and targetting res most of the time means pesky high defense units can get shredded.
Naga is… decent for Divine Fang because Duma exists. She’s also fairly bulky all-around for chill soaking and helps tanks well.
Altina has galeforce potential, but taking quickened pulse means you’re forced to have slaying effects as much as possible for consistency. More merges increases her ability to vantage tank though, which gets good with enough support from fliers.
I run Naga (Neutral,+0) and Altina (+Atk,+2). I would not run two Altinas because I value Divine Fang to counter dragons. I have never pulled for Altina on purpose because red hell is a thing. So just watch out for your orbs if pulling for her
I only have Eir and Anna as bonuses, but seeing that replacing the former’s NY version with OG doesn’t increase my scoring bin and I don’t invest on the latter, might as well use a team that normally scores a little less but does the job better:
Now… why [Hardy Bearing 3] on Sonya? Kagero is supporting Sonya and the former has [Infantry Rush 3], this combo allows me to safely check [Vantage] users.
It’s a new something I’m trying on this season since this is the highest score I can do with Astra element
Hmm, I see.
If you’re not saving for anyone you coukd use the slight boost in attack, though it’s not necessary it’s a welcome extra in some cases, specially if you’ll build a [Galeforce] user that’ll rely on [Heavy Blade] seal.
These guys wouldn’t work well with astra mythics, but would work with light better because their lustrous beauty will get multiplied thousandfold to the point that they effectively carry Flash+ effects and turns the attacker’s screen into plain, blinding white light creating free wins.
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