Smoke 4s are pretty cool. I’ve been looking a bit on how they can be utilized well.
As a general basis, units who can’t normally use Dodge or Follow-Block want these skills the most, but that’s not to say units who nornally can don’t want them too
From what it seems, some of the best users of Spd Smoke 4 are units who can prevent the foe from counterattacking when initiating by any means. Things like Adept/Despo or Sweep effects.
However my favorite idea so far is combining it with Guard Bearing since GB works only first combat and Dodge comes out second and later:
For Atk Smoke, seems like galeforcers or tanks that only planned on taking a single hit when initiating anyway:
(I haven’t had as many ideas for Atk smoke.)
We’ll eventually get Def and Res Smoke 4s too, I hope. Thinking they might have Atk+6 and Dominance as its added bonus, which sounds cool for vantage and galeforce setups.
But enough of my rambling. What ideas or plans y’all got?