Hey guys. Here’s a little topic for you I have been ruminating upon for a while: based on their individual rosters, how would you rank the classes in the games from a purely gameplay-centric perspective?
Here’s my list:
Casters are at the top for obvious reasons, as this is the class that tends to define the meta at large and people’s individual team comps in particular, and on top of that, a lot of them are key farmers or farm-enablers, which is a big deal in a game that is all about farming.
The idea that there is no bad Archer is a meme, but it’s really close to the truth. The class has a wide variety of nukers and swipes, and it is especially F2P friendly with Arash, Euryale, Robin, Billy and the two welfares.
Zerkers nab the third spot for three reasons: they are the premiere mixed node farmers, with Sparty being a standout F2P option, they are most people’s primary option for dealing with stray Ruler bosses, and because they have the two premiere soloers in the form of Cu Alter and Herc.
The rest of the rankings were a fair bit harder to put together, but I would argue that Riders are a bit ahead of the rest of the pack thanks to Ushi, no less than three strong welfares, and all of the 5*s being fairly good (yes, even Medb, not a lot of servants that can deal half a mil of NP damage without buffstacking), with Ozy being a standout even amongst them.
Sabers are just a hair behind riders in my opinion, with a lot of really powerful servants with useful niches and specializations , however they are held back by so many of them falling into the same AOE wave nuker category without much to differentiate themselves from their peers and making them somewhat redundant.
Lancers are a polarizing class, with practically all the five stars being good, but aside of two amazing outliers (plus Cu), the rest of them range from okay to downright bad, so I think it’s fair to place them in the middle.
Alter Egos are a weird case, because they are all pretty good on paper, and they are wonderful for patching up holes in a beginner/intermediate master’s roster. However, while they are a good solution for a lot of situations, they are rarely the best, and it makes them increasingly more redundant as a master’s roster fills out over time.
Assassins, while possessing some really good servants, suffer from two huge problems: the whole class’s 0.9x attack modifier, which is just baffling on a damage dealing class, and the fact that due to the class rock-paper-scissors mechanic, the traditional caster supports are usually not viable for them, which holds them back tremendously.
Rulers are not exactly a highly populated class, and while each individual Ruler has good situational utility, outside of countering a CQ or a hard story boss, they don’t really make any waves in most content.
Finally, Avengers are sadly at the bottom because they are just fairly lackluster and they mainly exist to counter an already exceedingly rare class. Yes, Jalter is good, but we could argue that she is good despite her class, and while Dantes and Lobo will get a huge boost out of Skadi later, as of now, Avengers are easily the most underpowered class in the game.
What is your opinion? Do you agree or disagree with my assessments? Discuss away!