Hey, so you know how FB4/HB4/Shining bow, etc do true damage even if the enemy has absurdly high Def? How does special damage come into effect with true damage? Meaning, does special damage calculations springboard off true damage (ie, 45 Atk Niles hits 55 def Duma for 7 true damage and glacies of 40 damage value [let’s say Niles Res is 50]. Would the glacies do 40 damage spring boarding off the true damage base of 7, or would it do 40-10 for the defence to attack difference for 30 damage?), or as shown, is special damage reduced by Enemy Def - player Atk after true damage is taken into account?
I know that special damage is reduced by absurdly high Def/res values, because I’ve seen it happen countless times in AR with my Mici taking 0s from enemy Moonbows/Lunas. But, what I’m not sure of is if true damage sets the damage base at that value for the special to increase from, or if the special is still reduced by that super high Def/res value of enemy unit.
I hope this makes sense. It’s kind of a fuzzy area to ask about. But I’d love to hear some community wisdom haha. Thanks!