Did a quick few ideas for Embla,frankly despise clash as a skill as it’s easy to weaken and restrictive in use.
A good player phase will try to snipe her, this build is for the case of archers, she’s also just a decent ep unit if you more than squint. She has mitigation, cannot be debuffed, weary (kinda), and power. (Build wants grand snatcher or hector
This is in the case of not having a far saver to protec her, it’s hard to add one in at times on offensive teams, also I hate doing it. They suck.
Fully offensive emblas want to gale force, she prevents supports and near save so she is probably the most consistent gale force on the game, she also has horse/flyer range, so she will make interesting traps. With her innate mitigation + guard + impact + as a unit she’s real BS even ignoring he c skill.
Chill soaker Embla, she makes a great chill soaker because she will never be hit by a real debuff, meaning as a target for chills she’s untouchable.
I think miracle Embla is kinda funny tbh. In the odd chance you kill her you don’t.
(Most of these builds are based off the fact that you Can precharge her through various odd means” {hector, grandstnacher} they are just various flavors. During chaos if using her as a gf I reccamend wom do to it being unlikely she’s the beacon for such teams.)
I’ll make more concepts later, still figuring out stuff