FEH Mass Group Arena Battle 4v4! #1 (Custom Units) (Might be Dead)

Players deciding their own stats already makes this tournament complicated enough (I also suggest a max and min for all stats). However letting us create custom skills will result in utter chaos. I would advice against that.

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Actually how are the battles going to be done anyways if it’s not duel sim?

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watch me use the forbidden magic :feh_ardenwoke:
silently unsheathes a foil of paper
@E1337gard for some stuff I may not be able to use Artic Fox as it should be used, so I’ll try and work it out by myself.

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I want to use this weapon.

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Yeah. As fun as it could be stuff could easily get out of hand. For example:
Shulk: Monoado’s Heir
Weapon: Monodao: Effective vs armor. Unit can counter attack regardless of range. 16 MT
Assist: Future Vision
Special: Monoado Buster: Boost atk by 50%. 3 CD.
Skills:
A: Monoado Shield: Reduces damage taken by offensive specials by 50%.
B: Monoado Eater: Nullifies bonuses on enemy during combat.
C: Monoado Enchant: At start of turn grants +4 atk/spd/def/res to allies within 2 spaces.

To be honest this is fairly tame compared to some stuff I could think of.

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Bro. That’s a sin. Call it Devil Axe and if you proc a special you die.
Proceeds to not use any sort of special

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can I use Embla’s Ward? it’s not broken trust me

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You spelt Monado wrong every time

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Bartre’s weapon should have been called Devil Axe, change my mind

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It was written a long time ago. I’m better now :feh_tooobin:

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I could try and edit some of that, but by itself the Prf seems reasonable, along the A skill. Maybe the C is just kinda better Mercurius (so I’d edit it a lil’ bit) and the B I’d probably give it an extra requirement. It could be kinda legal tho.

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That would be an amazing weapon idea. Only works if you have a special, if you proc the special you take the damage yourself.

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Perfect. Gotta sleep, be back tomorrow :^)

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Embla’s Ward but all damage you deal is 0 too

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Well it only buffs allies, not Shulk. Also lowkey flex but I came up with this well before Astram was added.

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You didn’t sign me up.

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You’re in now

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So, spec tactics without tactics, right?

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Yeah basically.

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I mean I have hypothetical kits for the main casts of both Xenoblade 1 and 2. Although Shulk’s is easily the most complicated. The rest are fairly straightforward. No crazy custom skills like him. In fact compared to a lot of units we get today they’re fairly tame.

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