My current 6 CE team for Camelot Millionaire is: Caster Helena, Caster Nero, Merlin and Waver. Nero has her 2nd append skill at lv1.
- W1: Helena S3, Merlin S1&S3 for Nero, swap Merlin for Waver and use Wavers S2&S3, Nero S2&S3, Nero NP.
- W2: Helena S1&S2, Helena NP.
- W3: Waver S1 on Nero, Nero S1 and plugsuit ATK buff, Nero NP.
For [FEVER] Camelot Millionaire I’m just going with Caster Nero and double Waver. Now with the CEs: with 3x QP CEs I’ll get 5,9M QP and with 4x QP CEs I’ll get 6,1-6,2M QP. Would it be better to change one 5% QP CE to one Dream Chip CE (don’t have mlb one available). For turn count, it’s usually 9-10T (even with mlb damage CE) so I use 2x mlb DSP instead of damage CE.
Edit: So I’ll get 5,9M QP with 3x QP CEs and extra 20-22 chips as drops, which are worth about 110,000QP… so yeah, I’ll just go with 4x QP CEs.