Alright, guys. Got a question.
I’m planning on Formaing Sonya from the current HoF ecent, and I’ve got a bit of a dilemma when it comes to picking a skill.
This is where my Sonya’s at right now:
She’s pretty good, all things considered. However. Ai just now got the option to give her A/R Unity for her A-Skill instead. Another good skill, but perhaps unnecessary?
Close Foil lets her hit hit back and buffs her DEF while doing it (for an effective +10, including her tome’s effect). Much lower requirement for positioning to get the maximum effect out of her.
On the other hand, Unity helps her avoid debuffs to her ATK and RES, letting her tank mages like a f-cking champion with her tome and potentially her Chill, immune to debuffs. More dependent on good positioning to get both Torch and Unity applied.
Should I give her Unity, or stick with Foil?
- Give her Unity
- Stick with Foil
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