Seeing the number in this thread just makes me remember bad memories with math
So 686 x 1.14 = 782.04 ATK
782.04 x 3.7 = 2893.548
2893.548 x 0.65 = 1880.8062
But 1880.8062 / 2 =/= 796
Oh so it’s just labelled incorrectly
Makes you wonder where else they f*cked up
Ok nope I got it
Their RES is 60. Eyja reduces it by 25%, so it becomes 45.
2893 x .55 is 1591. That /2 is 796.
Seems like the res reduction is multiplicative.
782 * 370% = 2893 atk
60 res - 25% = 45 res
(60*0.75 not 60-25)
2893 - 45% = 1591 damage
1591/2 = 796
So AK could really go about wording their skills better.
Or even correctly
Looking at you Eunectes
And here I always thought it was additive.
But then how does it work with enemies with 0 RES? Does this mean that RES Debuffs don’t actually work on enemies without RES?
Dare I ask?
I mean… they don’t have any RES to subtract from so I assume it just doesn’t apply
The thing is, some of them are additive and some of them are multiplicative.
And it’s very hard to tell from the wording.
I just look for whether or not is has a % attached
I think I read somewhere that the reduction gets halved once it goes below 0, like if Eyja’s skill reduces Res by 25%, at 0 res, it reduces res by 12.5%
How would that even work? 12.5% of 0 is still 0
That’s still 0 - 0 tho
I guess at that point it becomes like a card debuff in FGO where it just adds to their damage?
So not -12.5% from 0 but rather +12.5% of the attacker
Probably, idr where I read it and I don’t recall the specifics of it as well
Ifrit, Pramanix, and Eyja. Unless I’m missing someone, they are the only RES Debuffers we have. All of their debuffs are phrased the same way. -XX% If Eyja’s is multiplicative, then that means Ifrit’s and Pramanix’s are as well. And if it’s multiplicative, then it doesn’t apply to 0 RES enemies and are actually almost ineffective against low RES enemies.
Look at Ifrit’s S3, that’s a flat reduction. Or Surtr’s talent. They don’t have %.