One option would be a run a team a little like this one:
I just quickly slapped this together so there’s a few things that are off. But the important parts are:
- Yagyu with Formal Craft to help his Arts damage and NP gain. Black Grail is great for damage but Yagyu plays quite slowly, and that 500 damage can really rack up over time.
- Mash, with any CE really. Yagyu and Mash have great synergy, since they’re both all about mitigating incoming damage.
- Use your support slot to borrow Lanling or Tamamo. I went with Lanling here just because, but either one is fine. Lanling gives more damage reduction and crit cability, whereas Tamamo gives more damage and healing.
- The 4th and 5th slot in a team like this don’t really matter at all. Just put whoever in there.
- Herc in the 6th slot for emergencies - if everything goes wrong, Herc can stand on the field for 6 turns blowing off Buster chains to hopefully blow away whatever HP the enemy has left.
The goal in a team like this is to hold off almost all incoming damage and simply never die. This means long, slow fights. It also means you need to time your skills very carefully to maximise uptime and keep important pieces of protection (like Mash’s invuln) available to help deal with big bursts of damage like enemy NPs. If you feel like you’re still learning and unfamiliar with the game, I might recommend holding off on running a team like this - it takes practice and patience to run a stall team properly.
In the meantime, an NP1 Musashi won’t lose out much in terms of damage to an NP3 Yagyu - I haven’t done calculations but she has better steroids and a more damaging deck, as well as better personal protection. You’ll still be able to run perfectly viable anti-Lancer teams using her, if you’re not confident in technical plays like stalling or 100% attack down.
As Cheeseman says, single Servants only go so far. It’s more about overall team synergy. You could run some great teams with Yagyu, but they’re slow and require lots of patience and practice to really master. Equally, you can run great teams with Musashi that, while they have a lower performance ceiling, are much easier and quicker to use. It’s a matter of picking what you want to do and then raising the right Servant for the job, not necessarily just employing whoever has the best NP levels.