Even that makes a difference sometimes. But you have to take into account that stab (move is the same type as the pokemon is) could mean a benefit of 20% more damage.
Next to that damage done and energy needed are 2 different things (and PvP or PvE are not the same) if both moves do the same 100 damage but A needs 50 engery and b needs 100 energy the dpe (damage per energy) of A 2dpe is way better then the 1dpe of B .
Next to look at is as @hkn said how long the move takes (cool down) if 2 moves do the same damage and a needs 2 seconds and b needs 3 seconds the dps (damage per second) of a will be about 50% more then the dps of B.
But I’m sure that others can explain this far better then I can but now you atleast know that you not only need to look at the damage an move does but also at the time it takes and at the energy it costs.
To add on to this, looking at damage windows is also something to consider for PvE. This essentially looks at how long it takes during the charge attack animation sequence before the damage connects. Charge moves with a later damage window can be riskier, as your Mon could get hit and faint during the charge animation sequence before the damage connects.
So in addition to Power Gem having a longer animation time, it also has a slightly later damage window than Foul Play does.
In PvP battles, the energy costs are a bit different than they are in PvE.
Foul Play - 70 damage, 45 energy.
Power Gem - 80 damage, 60 energy.
When compared to other moves of similar energy cost, Power Gem lags behind. For instance, moves like Outage (110 dmg) and Thunder (100 dmg), also costs 60 energy. Then you have moves like Shadow Ball (100 dmg), Wild Charge (90 dmg), Power Whip (90 dmg), and Dynamic Punch (90 dmg), which hit harder than Power Gem and also cost less energy.
So comparatively, in PvP, the damage per energy for Power Gem is pretty lousy. It can serve a type coverage role on some Pokemon like Sableye, but otherwise performs rather poorly compared to other moves.
In PvP, however, they’re…not as straightforward. At all, unfortunately. This is something Niantic could stand to improve on. On top of that, multiple moves have different energy costs in PvP than they do in PvE.
2-bars - 35-50 energy.
1-bar - 55-80 energy.
Luckily, this site gives more accurate information on exactly how much energy moves cost in PvP. Your best bet is to click on a charge move on a Mon’s page (or you can search for it), which will take you to a separate page that lists all of the details of that move. At the bottom, it will list exactly how much energy that move requires in PvP.
For PvP, you can ignore the bars. Each number of bars (1, 2, 3) represents a wide range of energy costs, so while a 1-bar move will definitely require more energy than a 2-bar move, the energy requirements for different 2-bar moves can vary widely.
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