[JP] 5* Archer Takasugi Shinsaku

Source: Atlas Academy
Availability: Limited
Stats at level 90:

  • HP: 12965
  • ATK: 12218


  • QQABB deck, Q NP
  • Q: 4; A: 4; B: 4; extra: 5 hitcounts
  • NP gain: 0.57%
  • Defensive NP gain: 3%
  • Death chance: 36%
  • Star Gen: 9.9%
  • Star Weight: 149
  • Gender: Male
  • Attribute: Human
  • Alignments: Chaotic Good
  • Traits: Male, Humanoid, Weak To Enuma Elish, Hominidae

Magical Resistance D

  • Increase own debuff resistance by 12.5%

Independent Action B

  • Increase own critical strength by 8%

Hero of Restoration (Strange) B

  • Increase own arts performance by 6%
  • Increase own critical strength by 6%

Append Skills

  • 1st: Increases the performance of Extra Attack Cards by (30 -50)%.
  • 2nd: Starts the battle with (10 - 20)% NP Gauge.
  • 3rd: Increase own damage against Ruler type enemies by (20 - 30)%


[Broken KirinjiKirinji Haten A.] : 8-6 CD

  • Increases Quick Card performance of all allies (3 turns, 10-20%) & Buster Card performance (3 turns, 10-20%)
  • Increases NP Overcharge for all allies (1 time, 3 turns)

[Weapon RestorationInnovate B.] : 8-6 CD

  • Increases Critical Strength of a single ally (3 turns, 30-50%)
  • Reduces skill cooldown of a single ally by 1

[Detained Yamato Spiritstop A.]: 9-7 CD

  • Apply Guts status to self (1 time, 3 turns)
  • Charges own NP gauge (20-30%)
    -Increase attack power (3 turns, 30%)

NP: [Super Ishin Kiheitaistudy abroad]

  • 8 hits Quick AOE
  • Increase own Quick Card performance (1 turn) & Arts Card performance increased (1 turn) & Buster Card performance increased (1 turn) (20-40%) (Activates first)
  • Increases critical strength (3 turns) (30-50%) (Activates first)
  • Powerful attack on all enemies (600%-1000%) based on NP level

Bond CE: After Waking Up Late in the Morning

When on field and equipped on Takasugi Shinsaku, increases 8% Quick and Buster performance and 10% critical strength to the party


He’s at least an interesting alternative as triple-Skadi-compatible points go. I think he’d benefit from the Crit up on his NP being 20-40% teamwide instead of 30-50% self, since I see his unique benefit as being able to dish out his s2 to whoever has the tastiest cards on W3 for as much damage stretch as you can muster. And OC up and CD down, while a bit ill-suited for the immediate Quick environment, are debatably the two easiest effects to break, so it bodes well for future partnering possibilities, especially since he also lends his friends small colour buffs.

For now, I don’t think much is happening, but I certainly think lots could happen with future releases.


Another mecha NP, at least this one looks quite good.

It is listed as a teamwide overcharge.


He looks fine, his skill are not a big deal, they aren’t bad but nor remarcable either aside from the Cooldown reducction on the second one.
he is is a Quick Buster crit DPS, his Quick cards have a good number of hit, and his NP Gain isn’t really bad


Oh, look. Another AOE NP farmer. Such surprise, much wow.


Man has a serious case of anime hair, he should get that checked out.

Other than that everything on his kit is super vanilla except the overcharge. He looks kinda like a suped up Atalante, being a DPS semi-support with a fairly straight forward kit. Honestly feels like kinda a pass to me.