Along with all the other characters I’m trying to build (apparently I have a thing for swords right now), I’ve always wanted to build Roy. However, I’m a tad stumped on what the best Roy would be.
Here are three builds I’ve thought of so far. Ignore the Dual Rally - it’s just for arena scoring.
I’m liking the potential of a Special Spiral 3 build on him seeing as he isn’t too strong. I figure a Res boon is best, as he will reach 45/47 Def/Res on enemy phase - and he’s a dragon killer, so slightly favoured Res. The reason I thought to avoid +Atk is so that his Aether would heal more. Once he activates Aether for the first time, SS3 kicks in, and now he’s at a 3 cooldown. If he can deny a follow-up with his speed, he’ll activate Aether every follow-up attack (his second attack during EP). Less attack means less damage dealt on his first hit so that there’s more to heal with Aether on the second hit (he essentially mimics L!Ike without DC).
You could also swap out Aether and use Ignis - making him an Ignis nuke instead… You just lose the sustain.
Still sporting SS3, this build sets him up to nuke on EP. 41/38 Def/Res is decent enough for DC, but he has no way to sustain - he’s just hitting bonfire hard, but only after he gets one off in the first place.
I’m not as in favour of a DC build because I think it strips Roy of having a clear purpose - instead turning him into a generalist.
This build is similar to the last except you lose DC but go for a 50 Res Iceberg attack instead (25 damage special). He also sports a very nice 47 Def.
You could also replace Fort. Def/Res 3 with Steady Stance 4 or Warding Stance 4 to gain that guard effect. You just lose out on bulk for one of his defences.
Open to thoughts/critiques/suggestions!