Accelerates Special trigger (cooldown count-1). Neutralizes “effective against armored” bonuses. At start of turn, if unit is within 3 spaces of an ally, unit can move 1 extra space (that turn only; does not stack) and grants the following status to unit for 1 turn: “Unit can move to a space adjacent to any ally within 3 spaces.” At the start of combat, if unit’s HP ≥ 25%, inflicts Atk/Def-6 on foe during combat.
At start of combat, if unit’s HP ≥ 25% or if unit isn’t adjacent to an ally, inflicts Atk/Def-6 on foe during combat, and reduces damage from foe’s first attack by 80%. At start of combat, if extra movement is granted on unit, nullifies effects that “neutralizes ‘reduces damage by X%’ effects from non-Special skills” during combat.