Hello everyone, first post here though I’ve been reading for a while now. I’m looking for some advice on various unit topics like which IV to keep for merges and whether to fodder a unit off or not. If it matters I’ve been playing since near release, so I do have a fair amount of resources to work with. Super high tier arena/AR aren’t big goals of mine
A fallen Celica-pulled a spare (neutral) and am wondering whether to merge her to the +Spd/-Res one I pulled a long while back or keep her as fodder/reserve for chill speed
Luke-similar thing, a neutral spare to either merge into a +Spd/-HP one or keep for panic ploy/brave sword+ fodder. I’m leaning towards merging since Garon is a thing now for 4* panic ploy and brave sword+ isn’t all that great anymore, and I can always just promote an ogma or something if I reaaaaaly want a unit to have it. Also to consider is his new weapon/refine that will be coming out soon
L!Marth-I first got a -Spd/+Res one, then later pulled 2 more spares, both +HP/-Res. Should I merge one of them to get either a +res or +Hp one? Or keep as fodder for infantry flash or atk/spd bond?
original Laevateinn-2, both +res/-atk. Been keeping them for the speed wave fodder or atk/def link (alongside a spare mordecai), but should I keep and merge them to get rid of the -atk? I’m neutral towards her character and have plenty of infantry swords, though her -blade type weapon is unique for melee
Winter Robin-main one is +Def/-Res, spare is +Res/-Atk. Merge or keep for brazen atk/spd (I know Linus has it at 5*) or armor march? I’ve gotten a fair number of armor units with armor march, but usually just a single copy of them so the spare could be used as armor march fodder (and brazen atk/spd if I want to sacrifice a Linus as well)
L!Tiki, I pulled a +Atk/-Spd one a while back, and later pulled a +Spd/-HP one. Which one should I keep? She’s supported with Brave Ephraim if that matters. So far she’s mainly kept her base kit and is using the QR3 seal
B!Ephraim-a +Res/-HP one and a +Def/-Spd one. I have a third one that has been made a manual, and for now am keeping both of them, but the one I use more/mainly is the +Def one. Should I keep them separate and possibly fodder special fighter to someone later, or merge to get a +1 with either +Def or +Res? Kept basic kit for most part, I have a DC I could give him, but I’d rather keep it just in case for someone else like original Myrrh if I ever pull her. Close Def 3 is a really good skill
NY!Azura-I have one that is +1 +Spd, but pulled a random spare neutral later-I had been keeping her as hone flier fodder potentially, but with HS!Camilla, that isn’t as relevant. Should I get the +Spd one to +2?
M!Grima-a +Res/-Spd one with several spares as manuals, and a +HP/-Spd one. Should I merge one/a few into the +Res one? Or keep for vengeful fighter fodder?
NY!Fjorm (bow flier)-got 2, one +HP/-Def, one +HP/-Atk, should I merge them or keep the -Atk one as Atk/Spd bond / Atk/Spd link fodder?
and lastly-should I fodder my only Sue to Eirika for Swift Sparrow 2, Chill Def 3, and Hone Speed 4? The Sue is +HP/-Atk, and I have two other green bows (the NY!Fjorm and a +1 +Spd L!Lyn) and already got the dragonflowers from Sue’s trial. I’ve got B!Lyn +1, V!Roy and Louise all as bow cavalry, so I wouldn’t be losing my only horse archer if I do fodder Sue
Eirika (+10 +atk) is the first 5* +10 I have (and so far only, still waiting to pull more Ninos to get her to +10, accidentally ran low on them when using them as draw back fodder after running out of Sullys, she’s currently +7) and I’ve been using her and Nino as my main arena team since the start. Her main loadout is Seiglinde (+Eff), Reposition, Moonbow, Darting Blow 3, Swordbreaker 3, Hone Speed 3, and Fortify Res 3 seal to help Nino get buffed and massacre things. All of Sue’s skills are looking mighty tempting to fodder for Eirika even if I only have 1 copy of Sue and at least SS2 and Hone Spd 4 would always be used, with Chill defense 3 being also a probable change. Also if it matters Eirika is my “lead” unit I have to send to other people
Nino has the semi standard Fury 3 + Desperation loadout, with Iris Tome (+eff) draw back, glimmer, savage blow 3 and even def wave 3 being the rest of her main set. As a side question should I give her even res wave 3 (or even def wave 3, I have both seals to level 3) to help boost her max stats a little higher? Or just keep SB3 for the chip damage-it’s helped out more than I would have thought when I first saw someone mention it as an option a long time ago
The ones that I’m most interested in opinions on are L!Tiki, B!Ephraim, and M!Grima since those are the ones that merging could make the biggest difference in