So while leveling up this Mystic Code Ive noticed that its third skill ‘Punishment’ can fail at times, GUARD from enemies specifically. Most Mystic Code skills have a success rate of 500% to ensure that even with buff rate down applied to a Servant they can still succeed. Which wasnt always the case for NA as some of these were erroneously given a 100% success rate as opposed to the 500% in JP until it was fixed last year I believe. So which then leads to the question of why this specific skill would have a 100% rate?
What makes it even stranger is that in sources such as app.atlasacademy have no record on the success rate of this skill. While its hardly an issue as this is far from being a “good” Mystic Code, it has me intrigued on whether this is a strange yet conscious choice in both versions or an oversight from the NA development team. Can any JP players by chance know which is it?