Alright, so here’s the thing. I don’t do poorly in Arena, generally speaking. I don’t excel, I don’t have any Crowns, but I tend to hang around tier 19.
What usually hammers me the worst, though, is when I have none of the other bonus units available to me and am relegated to using one of the Askr trio as my bonus unit. In Sharena’s case, this isn’t so bad. In Alfonse’s case? I almost always lose a tier that season.
So since I’m tired of my half-assed builds for the Askr trio costing me a tier, I’m trying to figure out good builds that I can use for them. Problem is, I’m not 100% certain what builds would score good for them, or if certain skills I am eyeballing for them would even be worth it on them.
Here’s what I’m looking at right now, two builds apiece:
Use R Duel Infantry to boost his BST to make up for his inability for merge, and potentially his skill level, while also boosting his HP which (when used in tandem with double Brazens and Panic Ploy) allows him to hard counter the holy crap out of Green units. Panic Ploy because 53 HP.
In thr event that R Duel Infantry just isn’t worth it on Alfonse, I drafted a second, more well-balanced Generalist build specializing in making him an all-around Bruiser unit with high defenses and beefy ATK,
Admittedly, I’m less sure of this one. B Duel is used for the same reason as R Duel is on Alfonse. Beyond that, A/S Bond and Threaten are used for beefing her ATK and SPD with Fensalir while debuffing the enemy’s ATK and SPD to allow for better tanking ability. Could potentially swap Guard for a mitigation ability.
Again in the event that Duel is not great on Sharena, my alternate idea for her is more generalist omnitanking.
Alternatively, I could stack A/S Bonds 4 and 3 in her A and S slots and give her Repel or something in her B slot for mitigation tanking.
Again with a Duel build to try and make up for her stats and inability to merge. Beyond Duel, her build is a pretty standard high-SPD initiator set trying to maximize her ability to still fight.
Again, if Duel is unnecessary: Dive straight into high-SPD ass-beatery with Swift Sparrow and Repel making up for her lackluster defenses.
Would any of these sets work well to use on the Askr units when I’m pigeonholed into using them? Would the Duel sets be more optimal in those instances? Or should I go for the generalist builds on them? I want to make them better to I stop getting railroaded when they’re the only binus unit I have in a season.