So I was super excited when a demote I like with a very good prf came out and immediately decided she’s a project and chucked fodder at her with the intention she’ll replace my long loved but under invested in Ninja Hana as my speedy axe.
This is what she has now albeit only at +3 but time will fix that.
Now with arcane weapons being a thing, Hana can ditch her Spring Axes and actually be really good again.
Plus she's amazing with scythes thanks to dual wielding.
With speed, slaying and dual phase breath, there’s only really one build I want for her. She’s got the merges and flowers but I’d need to summon for the rest.
Initiate to charge GLR and you’re good to go. Although the scythe has follow-up blocking she’ll still need Null-F seal to ensure her own follow-ups.
Hana’s eventual triple-source dodge tanking build is better than Shez’s so I’m trying to think of ways to help the newbie find her niche alongside the ninja. Any thoughts for or against:
- DC+Spd and Vital Astra for dual phase and bigger hits for Shez with the chance of having extra DR is she ends the turn with it charged.
- Switch Hana to DC for multi-range dodge tanking while Shez focuses on pure offense. RS or VA.
- Galeforce on Shez which would go well with Oath’s ground orders effect. Hana with slaying would do it better but she’s definitely getting GLR so the role is open.
- Um… any ideas?
They’re both for general use, I’m not serious about any competitive modes. Just want to build people I like and make them as good as I can.