First off, this is kinda false because Rock Wrecker is actually a very good move, 110/50 with 3.6s duration gives it a 67.22 DPSxDPE, putting it on par with Shadow Ball, and almost as good as Psystrike (70.73 DPSxDPE).
Second, current-OP/PB are incredibly strong moves. 130/100 might not look too awesome, but 1.7s duration is absurdly good. Sporting a 99.41 DPSxDPE they are, as of now, the second-best charge move of the entire game (second only to Flying Press, 110/50 with 2.3s duration = 105.22 DPSxDPE). Duration time 1.7s means it’s much less likely you’re gonna KO while performing a move, which will land most of the times. Also being 100 energy is not that much of a problem because Groudon and Kyogre are definitely chonky bois (and Groudon has awesome energy gain). current-OP Primal Kyogre would have higher DPS than Shadow Metagross, against Shuckle, in neutral weather
(Source for DPSxDPE metrics: PokeGenie, source for sims: Gamepress’ comprehensive spreadheet)
I can agree with that, it’s unlikely that they’ll stay as they are atm, but being 100 energy automatically means they won’t be game-breaking. Very strong, but not broken. I’m definitely more scared of Aura Sphere Mewtwo (90/50 with 1.8s duration = 90.00 DPSxDPE, an extremely busted move). When the time hopefully will come, I believe that will make Mewtwo the absolute best gym attacker.
(“You may say I’m a dreamer”)