So these summer weapon effects might not refresh at all (Edit: they do.)

Yikes.

Edit: turns out they do refresh per phase. Yay and thank the lord.

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Is it possible that might not have been the first encounter?
:feh_lucyshrug:

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If it was the first encounter the healing would’ve gone off.

maybe it only activates if you need to heal…?
(emphasis on maybe)

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Yeah but don’t the healing and during combat buffs only happen on the first encounter?

Nah.

Mystic Boost would still heal if you’re at full hp.

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We were hoping the effect would refresh every new phase.

But it doesn’t seem to be the case.

So it’s not like S Drink huh?

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But we don’t see the phase start. He might have been in combat before this encounter.

true

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I highly doubt that since Lorenz is the only player unit on the field.

But I suppose it is possible Smart End could be off and he used a Light’s Blessing.

S Drink heals even if ur at full HP but the difference between S Drink and Mystic is S Drink is at the start of a turn while Mystic is after combat.

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I just thought he edited the video in the middle of a phase so that he can show off one encounter against Claude.

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I guess its a Turn 1 thing
Also it could probably not work since Lorenz was modded in early and the setup for it is different than usual battles

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The unit himself, and all of the weapons already exist in the game.

The dataminers just access them.

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:feh_lucyshrug:
Then whatever it is Feh probably fâ– â– â– ed up
It’s what they get for making an unnecessarily specific weapon

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So I magically free summoned an Ingrid trying for another Ferdinand.

I immediately went to test to see if the effect refreshes.

And it indeed does, thank god.

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