Casino Camelot, or Kagegurui 2.0 featuring Bunny Saber as the student council president.
Or it’s Vegas, maybe she’s a mob boss
Her attack stat got lost somewhere on the way there though by the way, it’s tied with Jeanne’s. That means it’s lower than 2 of the 4* Rulers that exist.
S1 is an NP charge with a delayed buff and a 1-turn Evade. The battery goes up to a max of 40%, which my reliable sources tell me is less than 50% It isn’t an unworkable battery (especially because like many Artorias she has refund from her NP (but flat, not based on OC like Saber’s), so using it on like wave 2 when farming makes it larger than the 30% required to “loop” using some chargers), and it’s definitely better than like the weird snek sisters or OG Carmilla with 27% when Lored. The delayed buff is a 1 turn 30% Attack boost, so using this on wave 2 is intentional, I believe, so you get that maximum attack for the final wave. Her HP is already super, super high and she’s resistant but the Evade is nice if it happens to work out to be a boss’ NP turn or something as well. Don’t use it for that.
S2 is their attempt at making her unique, and it is at that, but “unique” doesn’t always mean “good.” It shuffles the Command Cards you’ve been given. This is a skill on a mystic code as well, and really it’s a hope-and-pray kind of thing. Can’t she just cheat at cards and let you select the 5 you want or something? Anyway, it also has some team support in the form of a 3-turn party-wide 50% Crit buff, which is serious. Next summer, this will get a buff that allows you to actively select 1 Servant who won’t have their cards show for 1 turn, and then increases NP gain for all allies for 1 turn as well by 30%. Not the best buff the skill could have had, to be honest.
S3 isn’t bad, really - a selfish 40% Attack buff and a 1-turn buff to her star gather weight. I don’t know for sure what the intended use is here. I want to say you use it turn 1 and NP, use her S1 turn 2 and NP, and then NP again turn 3 with +70% Attack, but that throws out her crit buff and card shuffle. So maybe you are going to face card (slowly) and use S2 for the crit buff, then if she had good cards from it use S3 to gather stars and Buster chain with a Merlin or something?
Skill (and Ascension) Mats:
Ruler mats are blessed mats, at least for players who went through a lottery. She needs Pieces/Monuments (x5 from all 7 classes) and Gems (x5 from all 7 classes) but then her only other asked mats are Shells (36) and Scales (45).
Mat Farming Locations and (Approximate) AP Cost:
Shells (Observatory, Babylonia): 1,875.6 AP
Scales (Nippur, Babylonia): 7,780.5 AP
Total: 9,656 AP/// 34 Days (Natural AP regen)// 69 Gold Apple Refills.
I can see going for her 3rd skill first, since that addresses her biggest problem which is her low attack, but I’d actually raise s1 to at least 6 since at that point it becomes a 30% battery which + her refund hits 50% for “looping”, then I’d focus on her S3, then return to S1, and then at the end throw something at her S2.
Her NP is an AoE Buster with pre-cast buffs to her Buster/Quick/Arts for 1 turn, depending on OC, and then a flat 20% refund. It’d be better if the buffs were bigger (say 30% for the one turn) or lasted longer (3 turns would be great for pushing her damage up) but that doesn’t happen. It doesn’t hit for very much, either:
|Rulertoria||1||20k/25k||no S1/with S1|
|Amakusa||1||24k/27k||no S2 debuff/with S2|
|Caren||1||20k/24k/28k||no S2 debuff/with S2/with passive 20% from being debuffed|
So her NP isn’t absolutely terrible, but it varries a good amount from her 1-turn burst (which has to be planned for a turn in advance) and what it’d normally do. It’s close to Amakusa and he has more attack + the benefit of an Interlude for damage. Sadly, it doesn’t have the benefits of removing buffs (like Amakusa), making stars and buffing the party (like Quetz), or inflicting Buff Block (like Caren). It’s just so terribly boring in addition to its weakness.
So far she’s only getting one buff and it isn’t even a very good one. BUT just today we had a new Buster semi-support release in Koyanskaya, so you can now do something like regular Kscope (with the new 20% NP charge to start from that mechanic) for a turn 1 NP, using her S3/2x Koyanskaya S3. NP and refund 20%, use her S1 for 40%, use a targetable battery from Koyanskaya for 50% which is enough to NP again, and again she refunds 20%. Turn 3, use the last Koyanskaya S1 for a battery (takes her to 70%), and you can actually use her S3 again since there was CD reduction. Plugsuit in a variety of charge options for that last 30% like Waver, Bride, Miyu, etc. and NP again (or use Atlas for the CD reduction and use her own skill again, but then you’re missing an attack buff).
That would raise her to 37k for NP damage without any trait bonus from Koyanskaya’s S2 on waves 1 and 2, and 64k on wave 3. Still not as good as class advantage (but it wouldn’t ever be) and that’s without whatever attack buff you’d get from the plugsuited person.
She isn’t the worst SSR released this year - unlike Maou Nobu, she doesn’t have complicated trait damage to keep track of and a kit that actively injures her when she doesn’t have high HP to start, plus she can make some stars and absorb them to make use of the crit focus. But she’s far, far from the best. She isn’t even the best servant on her banner - I’d say Lancer Melt is better than her like 9 times out of 10 and maybe even Okita is more useful for farming. I can’t in good conscience say to summon her for gameplay.