I just want to look for general thoughts about my team here. This team is meant to brute force tank all threats, regardless of who they may be. Without further ado, let me show you the first two members:
Idunn and idunn are the tanks and damage dealers of this team. I tried to give them some synergy with one another. As you can see, one has res smoke, and the other has atk smoke. This is to help increase both kill power and survivability. This is also emphasized in my choice of seals. Duo idunn has def/res bond, and usually is placed in the lead, with idunn behind her. Hence the atk/res bond. They also have S support with one another. Im sure you’re thinking how i could possibly increase the defenses, and so i will introduce member 3:
Azura here serves a few purposes, all of the support variety. Atk tactic gives a baseline buff, which can then be spread with her gray waves. This then gives that +6 buff to not just atk, but def, res, and spd too. Guidance and aerobatics are here for giving me some movement options with both azura and my armors. But I’m not done buffing yet. I now have the cherry on top:
Eliwood here is giving his services with blazing durandall and rally spd/res+. Usually, the bonus doubler affect goes to duo idunn. For those of you counting at home, we get +6 def/res from gray waves, then that is doubled from eliwood. And on top of that, support gives +2 atk/spd/def/res, and then def/res bond gives +5 def/res. If my math is correct, that is +14 atk, +14 spd, +19 def, and +19 res on a fully buffed spring idunn.
Feel free to share your own tanky teams, and if anyone has any suggestions to improve my team, please let me know!