Also suggestions for the b skill. I was thinking with Time’s Pulse ruptured sku would be pre-charged every player phase. This means
- He’d always initiate combat with a special.
- He’d always counterattack with a special.
- Here’s the big one: if the enemy survives his initial RS hit and counterattacks, he’ll follow-up with another RS proc. Thus, he’d be reliably proccing a special twice in one combat.
So I was thinking a look like this
Not completely sure on the B skill. I was also thinking of maybe(eventually) giving him null-c since his PRF already has null follow