Pfew, got through grinding for now. Hereby I present to you two very original fury builds!
Heh, anyway… It’s not as lazy as they seem. There are specific reasons behind it.
A build that shouldn’t look weird to anyone, but I can say it works.
First off, Lull is great. Lowering the enemy def means effectively boosting Dimitri’s def and res by 3. Add to that fury and you get 24 res. With my Dimitri he has 67 res.
Why is this important? To be able to attack blue/colorless dragons and live.
What makes him special vs L! Ephraim? Team support. Dimitri can get his team in with him to goad/ward him or even heal to ensure his weapon procs.
Ofc his raw atk (61 with lull) allows him to oneshot plenty of ranged foes. But he’ll likely won’t do the same for melee units. Which is good cuz that turn 1 galeforce is sweet.
This handsome fellow is a lot easier. First of the fury: Claude even with his weapon won’t take more than one good hit. But Fury stacks up with the cunning bow’s +5 spectrum and the buffs to make him a master at taking that one hit very safe and then switching to offence.
Sadly, Lull has no place in that idea.
Brazen atk/spd maybe more general a nice seal, but I like this on him. Helps his weapon, and he’ll likely only needs the debuffs on the extremely fast units to double shit like Karla.