WF + QR...? (How does this combination work?)

I’ve seen some people mention QR + WF and how it works good, but how does it work? Wouldn’t it have to be WF2? Or WF1? So many questions.

Okay so how it works is, the two skills cancel each other out so it becomes a speed check. Unless you have another means of forced doubles in your weapon, like og/Brave Hector.

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This is ONLY viable on OG Hector and Brave Hector.
These two have a QR effect in their weapons. Combined with QR seal and Wary Fighter, they can always follow-up when baiting and cannot be doubled (so long as their HP is above the proper threshold) except by means of Bold Fighter, Lancebreaker, etc. + Speed advantage. This is because Wary Fighter only cancels out one instance of QR.

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That’s debatable
looks at B!Ephraim

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Legit forgot about Garm, lol
Ephraim’s a bit less effective at it though because he needs to be consistently buffed to maintain his ability to double.

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Though Armor March, Armored Boots, and Infinite Wave (god bless) can nearly ensure he has buffs on incredibly often

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Fast armors like Amelia can also use it decently well. But Special Fighter will usually be much better which is why I really can’t recommend this on B!Ephraim since he already comes with it.

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^ This
But this is Holdvar we’re talking about.

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who said B!Ephraim can’t be fast
When Even Spd Wave becomes a seal, WHOOO oh boy oh boy

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Oh no…

:ardenwoke:

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remember this from the fake new player posts?
it actually CAN work because i actually make usable memes

Welcome to Gamepress, new user!

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I’ve run into a fast L&D B!Ephraim in tier 21 arena before. Was running wary fighter so I couldn’t double him at all, but he could double me if quick enough

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