Thought I’d create a topic since I didn’t see much discussion when I tried to search for it.
At first I obviously thought of it as a good skill for enemy phase fliers. But then I thought maybe it’s good for player phase fliers that inevitably have to take a hit on enemy phase (and don’t need/want desperation). A foe that’s tanky on both phases makes for an annoying foe
I also thought that a slow non-DC unit could pair it with deflect magic/missile to reduce the damage by quite a bit (missile obviously questionable with flier weakness).
What do you think of it? Do you have plans for it already?