Well, lottery has it
I hope they don’t decide to make evo items less boring… “Raaaaah that’s the third Sinnoh Stone I use on this Piloswine and it returned to be a Swinub again!!!”
No, please no. I would get TMs at an even lower rate, if ever TMs are not working as desired all the time, but at least sometimes they work.
I have mixed feelings about this. I have suffered a lot from inconsistent TMs or lack thereof. My powered up close combat Machamps can testify, they would even be willing to do this in court. But this has taught me to be contempt with “good enough” moves and not try my luck too much. Close combat Machamps, Earthquake Golems, Sludge Bomb Gengars have had their uses here and there. Not constantly looking for perfection has allowed me to enjoy the game in a more relaxed way, and therefore enjoy it more. It’s still so much better than the original situation where you would evolve your first, hard-earned Dragonite, only to have it land on steel wing + hyper beam and then you knew it was as good as transfered. That was frustrating.
But at the same time, it’s not satisfactory to have bad design as a solution to worse design. My Surf Rhyperior is only one example of wasted, gambled resources. In the main series games, no one has ever had to use pokémon with subobtimal moves to defeat gym champions. Every pokémon can learn the same moves and TMs, though limited in number, have consistent, predictible effects. Yes, a completely overhauled system with all attacks from the main series games being learnable through a certain amount of candy would be nice, but everyone has given up hope for that kind of things. It we could just, at least, cycle through available moves in a definite, unchanging order with every use of a TM, ensuring we would need at most N-1 TMs if the pokémon has N moves, that would be a serious improvement and relief. If deemed necessary, associate a candy and/or stardust cost for it, just like unlocking another move, so it’s not “too easy”. Mew would still be a TM sink. But at least luck would be out of it…
And we could be frustrated with something else…