Best and worst from each type(I’m going to focus on the raiding aspect since PvP is not popular in my area)
Best: X-scizor and bug buzz are by far the best
Worst: Megahorn is just meh, it should have been a decent 2 bar move, so that Heracross would have been useful. And no, just cause it’s regional, doens’t mean it should have been nerfed with the moveset.
Best: Foul Play no doubt
Worst: Night Slash is the worst, but compared to the worst from the other types, I’d say it’s the one that sucks the least.
Best: Wild charge is great
Worst: Thunder is a weak one bar move and Zap Cannon is also rather underwhelming.
Best: Sludge bomb is great and Gunk shot is fun
Worst: Acid spray by far, what an utter joke of a move. Come on Niantic…
Poison fang is also very bad.
Best: Dynamic punch, no doubt
Worst: Submission is quite bad, Power up punch fails to deliver, so do Low sweep, cross chop and some others which are thankfully mostly stuck to pre-evolutions.
Best: Play rough, followed by Dazzling Gleam. Both great moves.
Worst: Draining Kiss and Disarming voice are super weak and never should have been charge moves to begin with, but instead should have been implemented as fast moves, which would fix the fast move problem with fairies for nearly every species
Best: Drill run is the only good ground charge move, but not a single ground pokemon has it… Seriously Niantic, what’s the logic behind this? And why does Fearow have this attack, but rhyperior doesn’t have it?
Worst: More or less everything left is both slow and/or weak. This typing needs a serious rework. May Earth Power be with you.
Best: Sky Attack, no doubt
Worst: Brave bird takes forever to charge and is just impractical to use. Air cutter is the weakest move though, but at least it doesn’t get added by default to nearly every species of this type.
Best: Blast burn is great, followed by Overheat, which is surprisingly good for a one charge bar move.
Worst: Heat wave is bad, so are Flame charge, flame burst and other really weak moves, that no meta relevant species has… some of them should have been fast moves(ho-oh… cough). Fire Blast gets an honorable mention for being very slow and impractical.
Best: Hydro cannon is quite OP. Surf is also great and is way more consistent than Hydro Pump, which isn’t bad either
Worst: Water pulse kind of kills any potential for those water pokemon that are stuck with that move.
Best: Frenzy plant is great. Grass Knot/Power whip are right behind it.
Worst: Energy ball kind of lacks what its name suggests. Leaf tornado is also an addition that we could have lived without.
Best: Avalanche is amazing
Worst: Icy Wind and Aurora beam are very weak
Best: Body slam I guess
Worst: Vice grip more or less is just placed in the movepool, so that people TM a species, since it’s a weak and very useless move
Best: Outrage no doubt. Dragon claw is weaker, but very consistent, plus it charges up fast
Worst: Twister is technically the worst, but no evolved dragon type is stuck with it and it really doesn’t hinder anyone in the game… So I’d pick Draco Meteor, for being perhaps one of the most impractical moves in the game. Sure it hits hard, but it takes forever to charge, has a long cooldown and the dragon probably won’t be able to use it another time, since it will faint before it has a chance. Because of that I’m not powering up dragons that are stuck with this move.
Best: Future sight all the way. Perhaps the best one bar charge move in the game
Worst: Psycho boost is terrible. Mirror Coat is a joke move. Psybeam is a very weak 2 bar move, that really needs a buff. Psychic is the default move and a rather underwhelming one at that.
Best: Rock slide all the way.
Worst: Ancient power is terrible and is there just to burn TMs…
Best: Shadow ball is the only good ghost charge move and a great one at that
Worst: Shadow sneak is a a very bad joke…
Best: Meteor mash no doubt, but from the regular ones Heavy Slam is quite good, so is Iron head. Magnet Bomb lacks a proper user, otherwise, it would be quite great. In other words, Magnezone would need a fast steel move and then it should be given this move.
Worst: Flash cannon is terrible and so is Gyro Ball. Considering how the first cripples a non MM Metagross, it really should be avoided at any cost.